Posts Tagged ‘Wii U’

Xenoblade Chronicles series is Monolith Soft’s attempt to redeem itself

Xenoblade_Chronicles_CoverA new Iwata Asks series has been posted on the Nintendo website, this time with the Monolith Soft developers and speaking about their series, Xenoblade Chronicles. Of course the team has been hard at work on Xenoblade Chronicles X for the Wii U, but for those interested who may have missed the first game in the series on Wii, Xenoblade Chronicles 3D will be released on New Nintendo 3DS on April 10. Iwata sat down with the developers to discuss the series.

One of the main motivations for making the Xenoblade series is the perceived failure of the Xenosaga series. According to the developers, that series was not received very well among fans, which led many in the team to want to create something that fans would love.

Also, Xenoblade was very much the result of the team wanting to redeem themselves after their perceived failure on the Xenosaga series. Xenoblade was their attempt at righting all of the wrongs after the team had received several more years of experience in the industry.

That’s right. We released three games in the Xenosaga series, but they weren’t very well received. It was really mortifying. All of the young team members felt that way, not just the leaders. So we all decided, “Next time we need to make a game that players will enjoy.” So that made the atmosphere during the Xenoblade Chronicles development very different compared to other games.

Xenoblade Chronicles producer Tetsuya Takahashi also stated that his team at Monolith Soft wanted to create the ultimate JRPG series when they set out to create the original game. According to him, the design principle between the first game and the second hasn’t changed, and the ultimate JRPG has a balance between story and gameplay with neither side leading the production of the game too much.

To give a brief outline of the structure of JRPG, first you have the story as the y-axis, and the game system and game play as the x-axis, and it’s really important to keep those two things balanced.

The full interview is a rather interesting read, as Takahashi details how Monolith Soft came to be as a company, as well as the influences in their design from his time working on the Final Fantasy series at SquareSoft, before it was turned into Square Enix through a merger. Takahashi’s experience with the Final Fantasy series and the perceived failure of the Xenosaga series has led to the creation of Xenoblade Chronicles, one of the better JRPGs released in the past few years.

While there’s very little conversation about Xenoblade Chronicles X, it’s safe to say that Takahashi’s design principles have carried over to the development of it as well. Perhaps Iwata will do another sit down with him around the time that Xenoblade Chronicles X goes on sale in Japan.

Source: Wii U Daily

Grand Theft Auto V was prototyped for Wii U [RUMOR]

GTAV-Review-640x360According to a reliable source on Twitter, an early version of Grand Theft Auto V was prototyped on the Wii U. Of course, Rockstar Games never released a Wii U version of the game, but during the initial stages of development when the company was still figuring out which platforms to target, the Wii U was considered.

tamakiSeveral factors likely prevented Rockstar from releasing a Wii U copy of the game, including the low install base compared to the Xbox 360 and the PlayStation 3. The game is now available on Xbox One and PlayStation 4 and it just became available on PC a few weeks ago, so it’s likely development was focused on bringing the game to the new generation of consoles, rather than porting the game to have backwards compatibility with the Wii U.

Would you have played the game if it was made available on Wii U?

Source: Wii U Daily

Amazon Spain lists Splatoon for a May 29 release date [RUMOR]

splat2A few days ago someone updated the Nintendo Europe press site to reflect several release dates for upcoming games. The information was quickly taken down as it was discovered and reported, but nevertheless the rumor was that Europe will be getting Splatoon on May 29. Amazon Spain is now listing Splatoon with that same release date. While this lends a bit of authenticity to the rumor, we’re still categorizing it as a rumor as we have heard nothing official from Nintendo about the release date in any region.

Yoshi’s Woolly World was also listed for a summer release date, which is also mimicked on the Amazon Spain website. Perhaps they’re simply updating their release dates in response to the original rumor.

Either way, we’ll have to wait until an official Nintendo Direct presentation is announced, but it’s pretty likely Splatoon won’t be released until the end of May anyway.

Source: Wii U Daily

Splatoon devs showcase one of the gear brands from the game

splatoon-clothing-brand-480x640One of the perks of the upcoming Splatoon is the fact that you can customize not only the guns your character uses, but also several pieces of gear. Clothing, hats, and shoes are all customizable from several different brands. The latest to be showcased on the official Japanese Splatoon account is an outdoor brand called Shigureni. The word itself describes a type of food in Japanese cuisine, but the root word Shigure means “autumn shower.”

According to the accompanying tweet that came along with the picture, the Shigureni brand is responsible for producing full-fledged outdoor goods including down vests and hiking boots. Despite their use as outdoor goods, they’re apparently also very popular among the Inklings.

What do you think about this brand? Want to see more from the Splatoon devs? We haven’t yet seen what kind of stats each clothing brand infers the wearer, but hopefully all that bulk from the vest includes some extra defense.

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Source: Wii U Daily

Reggie says Nintendo hopes Splatoon will be the Mario Kart of shooters


Splatoon is headed to the Wii U in May and Nintendo of America president Reggie Fils-Aime has a few thoughts on the game before it hits. In a recent interview he stated that Nintendo’s new IP is “aiming to do for action shooters what Mario Kart did for racing.” In a recent interview, Fils-Aime noted that the game is more than just getting kills and winning, as it’s designed to be fun for all ages.

The slow trickle of updates we’ve seen from Nintendo concerning the various weapons and equipment have been a great introduction to the game before we get our hands on it. Despite this, it’ll be interesting to see how well the game does at launch, since it’s an entirely new IP that doesn’t have the same history as other Nintendo franchises.

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Source: Wii U Daily

Splatoon gameplay preview – “Best console shooter in years”

The folks over at Eurogamer have managed to get their hands on an early preview version of Splatoon and they’ve got some amazing things to say about the game. The game’s reviewer described it as “the best console shooter in years” while showing some footage of the game we’ve never seen before, including several new weapons.

You can check out the video above to see it live, but if you can’t watch the video right now it’s a preview of the game showcasing how zone captures work, some of the weapons you’ll have in your arsenal when the game is released, as well as some of the different functions of the various weapons and gear that is available in the game. Color me excited for this one as it seems Nintendo has something really innovative instead of iterative on their hands right now.

What’s your favorite weapon from the preview?

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Source: Wii U Daily

Mario Party 10 is the lowest rated first party Wii U game in years


Nintendo’s first party Wii U titles have been huge wins for the console and the publisher. But Nintendo’s run of releasing great first party Wii U seems to have ended with Mario Party 10. It’s the first big Wii U game of 2015, and it seems to be a dud.

Mario Party 10 was released last week and reviews have been disappointing from all major gaming publications. The game has a MetaCritic score of just 65 — way below what’s expected from a first party Nintendo game. In fact, it might just be the lowest rated first party Nintendo Wii U game ever.

Even Wii Karaoke U and Wii Sports Club are rated higher than Mario Party 10. Technically, Game & Wario has a slightly lower rating, but it doesn’t really count since it was a remake (and more of a GamePad tech demo) and Nintendo didn’t market the game all.

Nintendo has previously had a streak of high rated games — just last year, they released Mario Kart 8, Bayonetta 2, and Super Smash Bros, with an average score of 90 on MetaCritic. Other first party Wii U games have been just as good: Pikmin 3 (87), Wind Waker HD (90), and Super Mario 3D World (93 — highest rated Wii U game to date).

But the party seems to have ended with Mario Part 10. IGN called it “Party Yawn”, saying it was designed for “Small children and inebriated adults”.

GameSpot called it “Party pooper” (yes, the “party” puns are going strong in reviews), saying that the game “just doesn’t have the depth or the challenge to hold your attention for long”.

GameTrailers weren’t impressed either, criticizing its mini games. “It’s completely possible to go through an entire match as a passive observer and still win first place.”, the review stated.

Source: Wii U Daily

Mario Party 10 Launch Trailer released

Mario Party 10 just launched last Friday in the US, and with it, Nintendo also released a new launch trailer for the North American market.

What does such launch trailer include, you might ask. It includes lots of gameplay footage, showing off various mini games, Nintendo characters, Amiibo functionality. And that classic Nintendo music.

The game launched in Japan two weeks ago, and the first sales numbers were pretty good: Mario Party 10 debuted at the 5th spot in terms of sales, selling just over 50,000 units on launch.

For more, check out a video of 70 Mario Party 10 mini games in action.

Will you be getting Mario Party 10 for your Wii U? Let us know your thoughts in the comments section. And be sure to follow Wii U Daily on Twitter and like us on Facebook!

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Source: Wii U Daily

Wind Waker LEGO Idea set nearly at goal for consideration


One of the unique things about LEGO is how well branded sets appeal to consumers. The company has taken this idea to the public in the past few years, opening the LEGO Ideas website for fans to imagine all sorts of unique LEGO sets that could be created. It’s worked to bring some absolutely fantastic sets to the public, including the Minecraft LEGO set that became popular a few years ago.

Now, a LEGO set based on The Legend of Zelda: Wind Waker is up for consideration. The set features The King of Red Lions with several interchangeable parts, as well as an island where Link can perform various activities. Here’s a short list of some of the features of the set:

1) The King of Red Lions sail is moveable and his head can be turned and placed in a variety of positions. The sail can be swapped out for the cannon (non-firing).

2)There is an enemy warship to battle.

3) Link can fight the Chu-chu jellies on the island. Also, the rock can be removed to revealing a hole that leads to secret chamber where. Link must then battle the spiders to retrieve the treasure. The chamber is accessible via a hinge.


The set creator says the set should contain about 576 pieces in order to recreate the island and the boat, which is intricately designed to allow you to move his neck around. The set has been up for some time, but it’s finally nearing its goal of supporters to be considered as an actual production set. If you’re interested in supporting it, be sure to check out the page and let LEGO know that you’d be interested in purchasing this set, should it be made available to the public in a production run.

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Source: Wii U Daily

Snowcastle Games releases new footage of Earthlock [VIDEO]

Earthlock: Festival of Magic is a title I’ve long been waiting for on the Wii U. The game is a homage to classic JRPG games with turn-based combat and a giant world full of crazy creatures to explore. The team at Snowcastle Games have been quiet with their heads down working on the game since we last spoke to them, but the team was at GDC this year with new footage to share of the game. You can check it out above.

In addition to having some new footage to showcase, the team also has a new veteran game designer working with them. Thomas French joined the team after working at Rockstar North for the last ten years, with his previous projects being Grand Theft Auto 4 & 5.

The only downside to this reveal is that Snowcastle Games has pushed the release date for the title back to Fall 2015 instead of Spring, so there’s a slight delay before we’ll see this game available on the Wii U eShop.

Source: Wii U Daily