Posts Tagged ‘news’

Iwata says Nintendo was not cornered into joining the smartphone market

satoru-iwata-smiling-640x427Nintendo’s CEO Satoru Iwata has gone on the offensive, arguing that the company was not forced to backtrack on its plans concerning the mobile market, as reported by some outlets. Iwata had long been a hold out when investors asked about Nintendo’s mobile plans, but after the surprise announcement of his company forming a partnership with Japanese mobile firm DeNA, many felt as though Iwata was backtracking on previously made statements. In a chat with investors that has now been translated, Iwata stated that he doesn’t feel as though Nintendo is backtracking from its original goals.

A variety of media have written that Nintendo is cornered a number of times, but I do not think we were cornered at all. Needless to say, we are also aware that unless a company can deal with the rapidly changing world, it will face decline. But I would like to emphasise here that our alliance [with DeNA] is not the result of a lack of better options for a cornered company.

Instead of seeking out a company, Nintendo says the DeNA CEO spoke with him about remaining in the background, while being able to utilize Nintendo’s intellectual property to create new experiences on mobile. According to Iwata, this is exactly the type of arrangement Nintendo needed in order to get its feet wet in the mobile pool.

When I first met with [DeNA president and CEO] Mr. Moriyasu I started to wonder if there was anything we could work on together. After that, the more we discussed, the more I realized that DeNA knew so many things that Nintendo did not. Mr Moriyasu even said that DeNA did not mind remaining in the background as long as it could collaborate with Nintendo, and I came to realize that this could be a very productive opportunity as in comparison to what Nintendo might have been able to achieve by itself.

According to Iwata, the DeNA firm presented the right amount of knowledge and willingness to work with Nintendo that provided the right time to step into the market. He was careful to reiterate that Nintendo has received several offers from other companies, but it hadn’t found the pitch to join mobile until DeNA came along.

We have finally found a clear way to achieve a win-win relationship both for the dedicated video game and smart device businesses by deploying Nintendo IP raised in dedicated video game systems to smart devices,” Iwata said, implying that a smartphone strategy was previously rejected only because Nintendo was yet to identify a satisfactory solution.

One of the many statements thrown around by press after the announcement was that Nintendo was too late to join the mobile market, that firmly established companies have already been taking advantage of the boom in mobile for years now. Iwata doesn’t see it that way however, as he says the products they produce in the future will be the determining factor of whether or not the company was late to the boom.

As for your criticism that the decision is late, I think that whether it is late or not will be decided by what we produce in the coming years, and it could rather be described as the best timing.

Obviously there has been a certain amount of flip-flopping from Iwata on the issue as we’ve highlighted statements he’s made in the past where he reaffirmed the company was not committing to mobile. But as he stated here, it’s definitely possible for the company to change its mind, once the right partner and right strategy are found. The only thing that remains to be seen is whether or not this strategy will pay off for both Nintendo and DeNA.

Source: Wii U Daily

Song of Seven successfully Kickstarted, coming to Wii U

Earlier today the Song of Seven Kickstarter was successfully funded so that the team at Enlighted Games can create the first chapter. If you’re unfamiliar with the project, it’s a story-driven character game similar to some of Double Fine’s productions like Grim Fandango and Broken Age. The game follows the protagonist through a story that can develop in several different ways thanks to conversation trees that result in different outcomes.

As for the gameplay, there will be puzles and riddles, all set along a unique path. According to the game’s developers, Song of Seven is designed to be played like the game version of a short-story, in which each chapter is self-contained, but it also links together through an overarching story. The description sounds very similar to what Telltale Games does with its series of video games, releasing them across five episodes for a full “season” of a game.

The first chapter of Song of Seven begins in an isolated village, where the main character meets Emma, a young inventor. The two venture off together and stumble into ancient ruins of a forgotten temple. Once inside, the doors shut behind them, so it’s up to the player to guide the duo through several puzzles and challenges in order to help them escape.

Current estimates put the game as being ready by February 2016, but if we know anything from past Kickstarter projects its that there will always be some unforseen delay. Either way, we’re happy to see something so creative get the backing it deserves and I’ll personally be watching this project closely as it matures.

Source: Wii U Daily

Here’s a sneak peek at an overclocked battle in Xenoblade Chronicles X

xenoOnce again Nintendo of Japan is teasing Xenoblade Chronicles X, this time with the battle system that players will experience once they have their copy of the game. If you’ve played Xenoblade Chronicles on the original Wii, you’ll probably notice a few differences in how Chronicles X compares to the original.

Xenoblade Chronicles 3D is coming out on April 10 for New Nintendo 3DS, so if you’re excited about Chronicles X and eager to get your hands on the new game but you haven’t played through the original, perhaps you’ll be interested in doing so once the game is available on 3DS.

Source: Wii U Daily

Smashing Pumpkins and Marilyn Manson announce co-headlining tour

Former rivals will embark on The End Times Tour beginning in July

unnamed-3Following a two-decade long feud, alt-rock torchbearers William Corgan and Marilyn Manson recently made amends and have been spotted performing together on two different occasions, first in London last December, and again in Sydney earlier this month. Now, American audiences will get a chance to see the duo in action as The Smashing Pumpkins and Manson have just announced a co-headlining tour.

Dubbed The End Times tour, the 23-city outing kicks off July 7th in Concord, California and extends through early August. Smashing Pumpkins will be supporting their latest album, Monuments To An Elegy, while Manson will be promoting The Pale Emperor.

The End Times Tour Dates:
07/07 – Concord, CA @ Concord Pavilion
07/09 – Irvine, CA @ Verizon Wireless Amphitheatre
07/10 – Las Vegas, NV @ The Joint at Hard Rock Hotel & Casino
07/11 – Phoenix, AZ @ Comerica Theatre
07/13 – Morrison, CO @ Red Rocks Amphitheatre
07/15 – Dallas, TX @ Gexa Energy Pavilion
07/16 – Houston, TX @ NRG Arena
07/18 – San Antonio, TX @ Freeman Coliseum
07/19 – Austin, TX @ Austin City Limits Live
07/20 – New Orleans, LA @ Bold Sphere Music at Champions Square
07/22 – Miami, FL @ Bayfront Park Amphitheatre
07/24 – Tampa, FL @ MIDFLORIDA Credit Union Amphitheatre at the FL State Fairgrounds
07/25 – Atlanta, GA @ Aaron’s Amphitheatre at Lakewood
07/26 – Raleigh, NC @ Red Hat Amphitheater
07/28 – Boston, MA @ Blue Hills Bank Pavilion
07/29 – Holmdel, NJ @ PNC Bank Arts Center
07/31 – Wantagh, NY @ Nikon at Jones Beach Theater
08/01 – Mashantucket, CT @ Foxwoods Resort Casino
08/02 – Camden, NJ @ Susquehanna Bank Center
08/04 – Toronto, ON @ Molson Canadian Amphitheatre
08/05 – Clarkston, MI @ DTE Energy Music Theatre
08/07 – Chicago, IL @ FirstMerit Bank Pavilion at Northerly Island
08/08 – Cincinnati, OH @ Riverbend Music Center

Below, watch the Pumpkins and Manson perform “Ava Adore” together in London:

Source: Consequence Of Sound

New Splatoon footage showcases super fast gameplay [VIDEO]

Splatoon is dropping in May and while it’s likely at the end of May making it more than two months away still, Nintendo has slowly been trickling gameplay through various outlets to give us a taste of just how fast the game can be played. One of the major selling points of Call of Duty for many people is that respawn times in general aren’t too long.

As you can see in the above video, that also appears to be the case with Splatoon. Respawn seems to be only a few seconds, but how quickly you can travel to the front is determined by how well you and your teammates have coated the world in your color ink. The video above is from a German Nintendo site and the player is utilizing the standard rifle squirt gun. It’s not very good at covering a wide area, but it’s perfect for up close fights with other Inklings who are trying to capture your area.

This video does a good job of highlighting how important it is to have a diverse gun selection on your team. If everyone is using the same rifle you won’t be able to cover ground very accurately and that’s ultimately how you win Splatoon. Be the squid who inks the most.

Continue reading:

Source: Wii U Daily