Posts Tagged ‘2’

Frozenbyte is pleased with sales of Trine: Enchanted Edition on Wii U

Trine_Enchanted_Edition_Forest1_Heroes-640x360Finnish developer Frozenbyte’s Trine: Enchanted Edition was recently released on the Wii U eShop, sporting the graphical enhancements of the Trine 2 engine but featuring the story from the original game. Wii U fans have been eager to play the game, but one took to Twitter to ask the developers whether or not they’re pleased with how well the first game is performing on the Wii U. Frozenbyte responded that they’re happy with sales and how the game is performing.

faustOf course, the fan’s motive for asking the developers whether or not they’re pleased with the sales of the Enchanted Edition of the game come from the developer’s recent announcement of Trine 3 for PC. Trine 3 has not been confirmed as coming to Wii U, so it’s likely that sales of Trine: Enchanted Edition and Trine 2 will determine whether or not Frozenbyte will port the game to Wii U when it’s ready. Either way, this looks like a good sign for getting Trine 3 on Wii U.

Source: Wii U Daily

New details about cancelled sequel to ZombiU surface [RUMOR]

ZombiU-Gameplay-2-640x360

ZombiU is one of the most unique exclusives to ever grace a home console and for many, it became the primary reason to become an early adopter of the Wii U. Despite that, flagging sales of the Wii U led Ubisoft to consider the ZombiU experiment a failure, as the game didn’t sell quite as many copies as they hoped.

According to an insider close to the company, ZombiU 2 was briefly in development after the release of ZombiU in 2012. The team had around 5 to 10 members at the beginning of 2013 and it differed in scope to the first game. Here are the details we know about the now cancelled project.

  • ZombiU 2 was in development for a short period back in early 2013
  • Roughly 5-10 staffers worked on the project
  • The game never left pre-production
  • It didn’t take long for the game to be cancelled
  • Explore a “run-down, zombie apocalypse setting”
  • Would have featured co-op
  • One player would control the GamePad, while the other would use the Pro Controller
  • Players would get split up via multiple routes at points during the campaign
  • This co-op would be local only
  • More melee weapons were another desire of the team

The addition of co-op and the ability to explore a zombie-infested apocalyptic world is certainly interesting and we would have loved to see more from the team that put the first game together. Unfortunately we know how that went, especially with Ubisoft’s later releases on the Wii U.

Does the setup for ZombiU 2 interest you at all? Did you play the first game?

Source: Wii U Daily